Learn 3D Sculpting from A-Z with the popular 3D program “Blender”
Want to learn 3D Sculpting but don’t know where to start? No problem! In this course we go from A-Z, from the basics to the more advanced of Sculpting. This course is project based so we will be using the skills we learn along the way to create some awesome Sculpts.
Learn The Art of 3D Animation From The Very Basics to The More Advanced
The COMPLETE Sculpting workflow:
– UV Unwrapping
FOUR Different Sculpt Projects From A-Z!
We will kick it off with learning the VERY basics of Blender. How to navigate around the scene, manipulate objects and everything you need to know to be comfortable in Blender!
-Then we will start with our very first Sculpting project! Learning the basics of sculpting, the different brushes and settings, how to retopologize, unwrap and texture, bake normal maps and finally animate your sculpt!
-Our second Sculpt we will go a bit more in depth and create a creature sculpt. We will learn all about A-symmetrical sculpting, the anatomy of the creature, how to sculpt with textures, sculpting scars and skin imperfections & much more! We will also see how to retopologize automatically and of course go more in depth in texture painting and texture our model. Then we will rig it and pose it for a final still!
-Our third sculpt is quite in depth. We will learn about the anatomy of the human type body by sculpting an awesome demon minotaur! In this one we go all out with sculpting, anatomy, retopology, texturing, rigging and animating a final scene! This one alone will teach you all you need to know!
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